The game will be a free-to-play action title with item micro-transactions for PlayStation 4, PlayStation 3, and PC. It’s produced by Minae Matsukawa, directed by Kent Kinoshita, and executive produced by Hiroyuki Kobayashi.
Players take on the role of an Awakened in the new land of Lestaria. You’ll be able to organize parties of up to four players (if you prefer to play solo, you can take three AI pawns with you), as well as chat, form parties, and spend free time in town lobbies with up to 100 people. There will also be a “Quick Matching” feature.
Dragon’s Dogma Online has a similar gameplay focus as its previous entries in terms of combat. Clinging attacks remain present. Players will battle against big enemies in dramatic battles. Monsters can become enraged, leading to fiercer attacks.
As for jobs, those currently confirmed in the game include the Fighter, Hunter, Priest, and Shield Sage. Players will be able to change their jobs whenever they like, as well as the jobs of their pawns.
Character create has seen an upgrade. The number of sections and parts you can edit has been considerably increased. Crafting mechanics are also present. Pawns can make things like consumables, weapons, armor. Pawns can also work together to shorten crafting time and increase overall build quality.
The game is open-world, and that open-world will be expanded little-by-little via large-scale updates launched seasonally. Bigger missions where up to eight players can participate are implied to be coming in one of these updates. Time-exclusive missions are also planned.
Famitsu also introduces a group of four characters part of the “White Winged Buddha Corps.” They are: Vanessa (voiced by Atsuko Tanaka), Leo (voiced by Koichi Yamadera), Iris (voiced by Marina Inoue), and Fabio (voiced by Yoshimasa Hosoya).