Famitsu this week unveils Valkyria: Azure Revolution, a new entry in the Valkyria Chronicles tactical RPG series, as well as a remaster of the original Valkyria Chronicles for PlayStation 4.
Valkyria Chronicles Remaster will launch for PlayStation 4 in Japan on February 10 for 4,990 yen. It will have high-resolution graphics, as well as downloadable content and trophies. A demo for Valkyria: Azure Revolution will be included with the release, and Sega will be taking feedback from users who play the demo.
Valkyria: Azure Revolution will launch for PlayStation 4 in Japan in winter 2016.
First details of Azure Revolution:
Prologue
With the discovery of the azure mineral Ragnite, the powerful Rus Empire achieved rapid industrial development and expanded its territory. Jutland, a small country, is econmically blockaded by the large country, and advocating âindependence and freedom from colonial rule,â strikes the empire armyâs base.
Characters
Amleth â The protagonist. The commanding officer of the Jutland Kingdomâs elite Anti-Valkyria Unit.
Ophelia â The heroine. The princess of the Jutland Kingdom.
Brynhildr â A Valkyria sided with the Rus Empire that stands before the heroes.
System
âGouacheâ Drawing Engine â Through detail and vivid color, the game is depicted in a painting-esque visual presentationâŠ
âLeGIONâ Battle System â A rela-time battle system with added simulation elements. Details are still unknown, but in the screenshots, you can see all party members attacking at the same time.
Staff
Developer: Media Vision
Character Models: Flight Unit
Chief Producer: Youichi Shimosato
Producer: Katsura Mikami
Director: Takeshi Ozawa
Character Design: Hiro Kiyohara, Takayama Toshiaki
Famitsu interview with director Takeshi Ozawa and chief producer Youichi Simosato:
How work on a new Valkyria game beganâŠ
Ozawa: âWe wanted to do something new using Valkyria, and one of the things weâre putting in is a real-time system. Initially, we were considering real-time strategy, but we went with an RPG because we think thatâs what more users will want to play.â
This gameâs connection to Valkyria ChroniclesâŠ
Ozawa: âThis time, we switched to an RPG. The concept of the battle system and the sensation of the battlefield are the same, but because itâs an RPG with simulation elements, you can experience the battlefield through a different perspective.â
Regarding the flow of the gameâŠ
Ozawa: âYou get the feeling that youâre taking territory from a major power and expanding your scope. Youâll prepare at the base, go out to the field, achieve your objectives, and return to base. Itâs similar to an RPG where you go into dungeons.â
Regarding the worldâŠ
Ozawa: âItâs completely different (from Valkyria Chronicles). This time, the key item known as Ragnite is not just used as an energy resource, but also has magical aspects. Valkyria are supernatural compared to humans, beings considered close to gods.â
Shimosato: âI want them to become known as the Senjou series and Kakumei series.â (Note: This means the âBattlefieldâ series and âRevolutionâ series. In Japan, Valkyria Chronicles is called âSenjou no Valkyria,â or âValkyria of the Battlefield,â while this new title is called âAoki Kakumei no Valkyria,â or âValkyria of the Azure Revolution.â)
Regarding combatâŠ
Ozawa: âThere are symbol encounters, but symbols are shown as a unit, and you can interact with a symbol before the encounter. You can snipe an enemy symbol, use a smokescreen to disable it, or shoot at it with a rifle to lure the enemy. Sniping is powerful, but on the battlefield it functions like an usable item so there are limits how often it can be used.
âBattles are conducted by setting commands to buttons. Theyâre action-ish battles. It takes on the familiar form of recent RPGs. The maximum amount of party members is five. You control one of them, and the rest move based on a set thought process.â
Shimosato: âAs there are beings that transform into tanks, there are also weapons that imitate living things.â
A message for fansâŠ
Shimosato: âWe canât announce it yet, but weâre commissioning music from a famous name.â
Ozawa: âThere are parts similar to Valkyria Chronicles, but because itâs largely different on the surface in a good way, we want you to enjoy this game with flat eyes as a new series.â
Some people arenât happy about the battle system of Azure Revolution. It wonât be an SRPG, not turn-based, not a modern military theme, and you can only control one character. Why not just make it an entirely new IP? lol