For some reason I pictured Blue Dragon was trying to be a DQ game. I remember reading about it being the answer to DQ and being hyped as such. I heavily disagree after playing the game extensively. You mentioning FFV is exactly what I thought about. BD is like pre-FFVII, very snes influenced with pretty graphics. Lost Odyssey is like PS era FF.
I’ve played more of the game since my last impressions, they remain largely the same. While I’m getting more excited for the encyclopedia aspect of it and making the characters stronger, the familiarity and structure is leaving me thinking it’s too predictable. I’ve played over 11 hours now and it’s weird to feel conflicted like that. I feel positive at the same time
And yeah, it felt a bit like DBZ. Besides the art and the tone, it’s the main character Shu, he’s loud and feels like Goku a bit. Jiro is a tiny bit like Vegeta. Kluke has some of Bulma. Ehhh, maybe it’s just the art and tone after all XD Also isn’t it funny that a bunch of kids are acting like adults? I know it happens with most RPGs but here it feels more apparent. Their way of thinking and behaviour doesn’t strike me as kids. Aren’t they like 12 in the game?