I also played through the third episode of Telltale’s Game of Thrones a few days ago. Choices are starting to feel a bit forced and if it’s anything like their other series then I won’t be able to change the overall plot. Well, at least I’m having fun with it.
What are y'all playing? ver 2.0
Yay! I unlocked paladin Cecil using auto-battle this morning. His special ability sounds awesome (increase defense/resistance for the entire party) so I’ll add him to my main team.
The level design in Aaru’s Awakening is great and I’m having a lot of fun with the later stages.
I pulled my first five star rare equipment. This Lustrous Shield will not only give my paladin a huge boost in defense, it also changes his special ability to “for a set period of time, draws all single-target physical attacks to the caster”. Cecil should now be the perfect tank.
Aeris/Aerith is unlockable in the next event and my team could use a good white mage.
Finished Majora’s Mask! What a ride. Overall a particularly excellent game, with a certain rawness to it contrasting the very clean exactitude of OoT. I mean i’m not into listing Zelda games but if i were MM would probably sit somewhere near the top, if only because of its pluckiness and sheer artistry that may or may have not been properly cut to fit the mould. It puts forth a certain bravado that i rarely see in other Zelda games.
I’m playing Star Wars: Knights of the Old Republic. It’s sort of clunky in mechanics, but still enjoyable. A major issue I’ve been having with the Steam version is one of my characters will freeze in place after I’ve killed an enemy, and it forces me to save my game, then load it to be able to move my character again. I’m starting to think that it’s not a Windows 8.1 compatibility bug though, because last night I was able to move my character after he froze by clicking on my mouse. I think it gets stuck on a target after I’ve killed an enemy, and I have to unstuck it. Might still be an odd bug.
The battle system is a mishmash of different RPG battle mechanics. It’s part turn-based and part real-time strategy. You can pause the action at any time to choose your action, or to plan your next move. It’s fun. Gotta say, however, there are moments when health items are hard to come by, and getting credits do not come easy. Between getting new weapons and armor and health items, there’s a delicate balance you have to set when you’re deciding how to spend your credits. If you’ve accumulated over 1000 credits, think wisely on how to spend them. I’m surprised at the amount of characters that join your party throughout the course of the game. I figured a second character would tag along with you, but I wasn’t aware that they’d be permanent members of your party. I was thinking more like guest characters.
While the graphics look dated, I still feel like I’m a part of the Star Wars universe because there’s lots of things to do. BioWare excels in that department. They give you the freedom to accomplish a specific goal in a number of ways, always either a moral or immoral way, and often times criminal. I’m almost off planet Taris. I just rescued Bastila. It’s cooler playing as a Jedi, compared to the other characters (but I gotta admit, the massive wookiee is funny). I think my favorite characters are Carth and Mission, moreso the latter. She has a fun personality.
I’ve been chipping away at Tales of the Abyss too.
You should check if there are any unofficial patches worth getting. It isn’t KoTOR 2 but i’m sure there are some community patches that might help.
also bastila best waifu
I’ve looked at the Steam community patches, but I didn’t see any graphic-enhancing patches so much. Most of them have to do with widescreen. From my understanding KOTOR 1 is harder to mod than KOTOR 2.
There’s a player on my FFXIV server named Mission Vao. Anyway, I bet KOTOR would be hard to go back and play now. It was rough, even back in the day.
The new content for Record Keeper is up. I’ve unlocked Knight, Summoner, and Cyan. Since my party is limited to five characters I will probably not use any of them.
holy crap, the really boring first 5 hours of Crysis are totally worth it just for the alien spaceship bit
Can’t say I agree, John. Spectacular and open first level and the game just degrades from there.
i liked the disorientation and how if you turned the camouflage on the rooms would be completely silent
I’m not even joking when I say I think you’re the first two people I’ve ever met with that opinion.
I have the same opinion of Far Cry. Well designed levels are much more compelling than open-world sandboxes and those are easier to make if you restrict the area to well-defined structures.
I agree with the notion but I think Crysis’s opening levels are some of the best designed/directed open worlds I’ve played in.
I can agree with that. It’s perhaps the best implementation I’ve seen, but I still consider it inferior to standard corridor and office shooters. In the end it’s just a matter of taste.